Slop Gulch · The comparison
Miss Blood Gulch? Here’s what Slop Gulch actually offers.
Two teams, an open canyon and a vehicle your friend really shouldn’t be driving. That’s the part we’re after. Here’s what you can play, and what you shouldn’t expect.

In this guide
The canyon matters as much as the guns
Blood Gulch gave everyone a fight they could understand: your base is over here, theirs is over there, and there’s a lot of exposed ground between them. Getting across it with a driver and gunner was half the fun. You could spend a match helping your team without being the best shot in the lobby.
That’s the appeal behind Slop Gulch. Our map is Cinder Basin, with opposing bases, canyon routes and room for infantry and vehicles. The garage is considerably less serious. Yes, the Trailjack is a pig.
Want the map guide instead?
If you’re ready to play, use the Big Team Battle map and pickup guide. It shows where the base supplies, central rockets and cave pickups sit in the original Cinder Basin layout, plus what to do in your first match.
What a match looks like
Big Team Battle on Cinder Basin is Team Elimination: red versus blue, respawns, a team score and a timer. Official matches normally end at 100 eliminations or 15 minutes. The 8v8 and 10v10 formats have 16 or 20 total slots, filled by people and bots. We’re still growing, so don’t read “10v10” as “twenty humans waiting right now.”
Signed-in players can also pick Conquest, a second mode on a separate map called Colossus: 16v16, with five objectives to capture and hold.
You start with a rifle and sidearm, carry two firearms plus a knife, and can find other weapons and pickups. You have 100 health and 100 shield. Shields recharge after a damage-free delay; ducking behind cover can buy you another fight. Frag grenades, sticky flux grenades, melee, overshields and camouflage are also part of the match.
Get somebody in the gunner seat
The Trailjack and rocket-equipped Trailjack Siege split driving and shooting between two players, with a third seat for a passenger. Bastion is the tracked cannon vehicle. Skimmer is a one-person hovercraft; Kestrel is the aircraft.
If you’re bringing a friend, try a shared vehicle first. Swapping driver and gunner makes for a different match without changing maps. The vehicle guide covers all five variants and their seats.
What is different from Halo CE?
Slop Gulch has its own map, characters, weapons, accounts and multiplayer service. It does not include the original Blood Gulch map, a Halo campaign, Capture the Flag, local split-screen or access to Halo servers and saves. The public modes are Big Team Battle on Cinder Basin and Conquest on Colossus.
There are four graphics presets, including Ultra, plus earned character and vehicle cosmetics. Cosmetics don’t increase health or speed or change hitboxes. Private games let you choose teams and bots, but award no global XP.
Get into your first match
- Open Slop Gulch and complete the age check. You can join Big Team Battle as a guest. Sign in with a verified Slopclip account to keep XP and customization, play Conquest or host a private match.
- Start with Balanced graphics. If movement feels rough, try Economy before turning anything up.
- Choose Quick Match for public play. Use Private Match and share the invite code if you want your own session with friends.
Guests get temporary round scores only: no saved XP, ranks, rewards or customization. When official Big Team Battle rooms are full, guests wait for a seat and signed-in players get the next free one first. Nobody already playing is removed.
A browser game still downloads assets. Let the initial load finish; High and Ultra bring additional downloads. Keyboard and mouse, gamepad bindings and landscape touch controls are included. See the settings guide if the match stutters.
Looking for the original game?
Use the official Halo link below. Halo and Blood Gulch are named here to explain the comparison. Slopclip is independent and is not affiliated with Microsoft, Xbox, Halo Studios or Bungie.