Solo games · What to play

Quests or a house you should leave. Your call.

Sometimes you want a game with progress without waiting for a lobby. Slopscape gives you a fantasy character to work on. 5 Nights at Mar-a-Slopo gives you a flashlight and a reason to keep moving.

Slopscape game artwork
Original Slopclip game artwork
In this guide

Slopscape: quests, skills and somewhere to wander

Slopscape is a single-player fantasy adventure. The account login is there for your saves; it does not make this an MMO. The current game has twenty-four quests, thirteen dungeon spaces, seventeen mapped hunting grounds and seven outdoor bosses.

On the title screen, a new player chooses Play and designs a character: build, face, hair, beard and colors, viewed from the front, side or back. Then choose Enter the Borderlands. Returning players see their saved character and Continue as that name. From the pause menu, Save and return to title takes you back.

There are skills, crafting and places to explore, including Brackenroot Den below the Brackenmill croft trapdoor. If you want a character you can keep working on across sessions, start with Slopscape. It requires a Slopclip account and is designed for keyboard and mouse.

5 Nights at Mar-a-Slopo: learn the way out before you need it

This is a first-person horror alpha for adults. Fifteen connected rooms and six looping routes give you space to explore, hide and escape. The five authored nights share the same estate, with different task chains and encounters. There are sudden scares, creatures and pursuit.

The title menu looks like a security camera feed. Choose New Game for night 1, or Continue to start your latest unlocked night. Once you have reached night 2, Night Select lets you replay any night you have unlocked; replaying never lowers your progress. Options holds volume, brightness, captions and camera motion.

Start by learning the map. Use J to open it, F for your flashlight and E to interact. Hiding and choosing a route matter more than running straight at a creature. Headphones help you follow directional sound, but keep the volume comfortable.

See the game and controls. Touch controls are included and browser layouts have been checked; physical-phone performance is still being tested. Guest play is available after the age checks.

Know what a save keeps

In 5 Nights at Mar-a-Slopo, completed and unlocked nights are saved, along with volume, brightness, captions and camera-motion preferences. Your position and unfinished night do not resume after closing the game. An in-session retry checkpoint is not a cloud checkpoint.

Guest saves stay in the browser where you played. Sign in to sync the supported data to another device. Slopscape and Mar-a-Slopo have separate progress under the same account. Your account page has supported guest-import and backup options.

Want a fight without finding opponents?

Stick Slop has Practice matches against bots and Sloppy Robot has NPC rivals in Fight Club. Slop Gulch fills empty seats with bots and lets guests join Big Team Battle, but every match is online. Those are combat sessions, not additional solo story campaigns.

Solo does not mean offline

The browser needs to load the game files. Account saves and hosted matches also depend on a connection. An open tab is not a promise that every feature will keep working offline.

Tell us where it falls apart

These games are in active development. Under the game, leave the room or objective, your device and browser, and what happened. “The map is confusing after the ballroom” gives this one man slop shop something to fix. Sign in to comment or suggest a feature.

Slopscape is free to play in your browser.

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