• Guide
  • Fall of Booty
  • Updated October 27, 2026

Fall of Booty kill streaks

Twelve streaks, four per class. Here is what each one costs and what it does.

How streaks work

  • Pick exactly four streaks per class.
  • Kills only count inside one life. Die and the count resets.
  • Kills made by a streak do not count toward your next streak.
  • An earned streak stays banked after you die. Use it with 7 or D-pad right.
Three enemies caged in glass tanks on the Korean street
Gunge Tank. Seven kills.

All twelve streaks

StreakKillsWhat it does
Wardrobe Malfunction2Pink smoke lands on the nearest enemy. Anyone caught in it shoots one-handed for 8 seconds.
Booty Trap3Enemies show through walls and on your minimap for 12 seconds.
Top Heavy3For 15 seconds the enemy view rolls, their minimap drops out and their aim sways.
Tickle Feather4A homing feather. One kill.
Pie-zooka5A pie launcher for 6 shots or 20 seconds. A hit within a metre kills.
X-ray Goggles5You (and your team in Team Deathmatch) see enemies through walls for 15 seconds.
Petal Jam6Enemy guns jam for 7 seconds. Knives and grenades still work.
Katana Baddie6You become a katana fighter with one-hit slashes.
Gunge Tank7Cages three enemies and pours slime on them.
Heavy Boots7The whole enemy team moves at half speed for 12 seconds. No sliding, no mantling.
Goo Vines8Roots up to three visible enemies and finishes them after 2 seconds.
Tentacles9Drags up to five enemies under the floor.

Picking your four

  1. Run at least one cheap streak (2 or 3 kills). It keeps you earning when lobbies get sweaty.
  2. Booty Trap and Top Heavy cost the same. One finds them, the other wrecks their aim. Try both.
  3. Petal Jam does not stop knives or grenades. Expect them to rush you while their guns are jammed.
  4. Save the big ones (Goo Vines, Tentacles) for classes you play carefully. You need 8 or 9 kills in one life.

Written from the current development build. Numbers can change before and after launch. Spot something wrong? Tell support@systalog.ai.