COMING SOON · IN DEVELOPMENT

Swarmbreak

One thumb, a swarm, and a base to defend.

By Slopclip Originals

Development previewNot available to play yet
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Coming to Slopclip. Release date to be announced.

Three phone screens from Swarmbreak: a knight in a ring of swords inside a swarm, a walled base with towers, and a raid on an enemy castle

Screenshots from a development build. Features and appearance may change before release.

Screenshots

A pixel-art knight inside a ring of eight spinning greatswords, surrounded by ghosts, rats and goblins on a dark red crypt floor, green XP gems scattered around
Halo of Swords at 3:06 in Ember Crypt.
A red winged demon boss lunges at a pixel-art knight inside a ring of spinning swords, a boss health bar labeled The Demon along the bottom
The Demon, chapter 1 boss. Watch the line before the dash.
Level 22 upgrade screen with three cards: Fire Field, Throwing Daggers and Iron Hammer, with a hint that Iron Hammer pairs with Boomerang Axe
Level-up cards tell you what pairs with what.
A top-down pixel-art fortified base inside a stone wall with towers, cannons, tents and mines, level badges on each building, and Build, Raid and Play buttons
A late-game base at HQ 9. Yours starts smaller.
Raid preview of a rival base named Rustfang showing its walled layout, its defenses, loot of 987 coins and 19 scrap, and the three star goals
Scouting a raid target before spending a ticket.
A pixel-art knight raiding an enemy base beneath its HQ castle, surrounded by archer towers and a cannon, with a 1:09 timer and a three-star meter
Mid-raid at the enemy HQ with 1:09 left.