COMING SOON · IN DEVELOPMENT

Slopheim

Safe towns, a lawless wild, and lockpicks for other people’s doors.

By Slopclip Originals

Development previewNot available to play yet
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Coming to Slopclip. Release date to be announced.

Aerial view of a walled voxel capital city with stone towers, timber houses, a cathedral, riverside docks and snowy mountains behind

Screenshots from a development build. Features and appearance may change before release.

Screenshots

A small stone and wood hut in a meadow next to a carved claim totem and upkeep box, with a hilltop castle behind
A starter base in the wild: hut, totem, upkeep box. Highmark Castle behind.
Townsfolk walking around a fountain plaza between timber-framed houses in a voxel medieval capital
The Kingsreach plaza. No PvP inside the walls.
First-person view swinging a stone axe into an oak trunk with wood chips flying and a survival HUD
Chopping an oak in the Frontier. Trees topple, then you split them.
Lockpicking minigame panel with three pins shown over a reinforced wooden door set in a cobblestone wall
Picking a Reinforced lock: three pins, odds shown first.
Trading post window showing an iron bar price chart and buy and sell offers over a busy market square
Iron bar prices at the Trading Post.
Night in a voxel village with glowing lamp posts, villagers on a cobbled street, stars and a full moon
Ashford at night. A full day lasts 24 real minutes.